CD Projekt Red’s journey with “Cyberpunk 2077” has been quite a rollercoaster. While the game had a rocky start, the studio didn’t shy away from putting in the hard work to transform it. Their efforts were rewarded with the release of the “Phantom Liberty” expansion, which not only garnered critical praise but also brought significant quality of life upgrades to the game. As the company gears up for a sequel, they’re showing no signs of slowing down. A recent job listing gives us a glimpse into the ambitious direction they’re heading.
According to VGC, CD Projekt Red posted new job openings related to the “Cyberpunk 2077” sequel. Among these is a position for a lead encounter designer, tasked with crafting “memorable gameplay encounters.” The listing contains the usual list of responsibilities and qualifications, but there’s one intriguing bullet point in the “Daily Responsibilities” section that hints at exciting developments.
The detail in question mentions, “Work in close collaboration with the systems design team to create the most realistic and reactive crowd system in any game to date.” While the job post doesn’t delve into specifics, it’s enough to spark curiosity and speculation.
Thinking about what this could mean leads us to consider games like “Red Dead Redemption 2,” which is known for its impressive crowd dynamics. In contrast to “Cyberpunk,” Rockstar’s western epic offered surprising and life-like NPC interactions. Though it wasn’t perfect, it’s arguably the pinnacle of such systems in an open-world game so far.
If the “Cyberpunk 2077” sequel manages to achieve a similar level of interaction within its bustling environments, it would be quite the feat. However, it’s going to be some time before we see any of this in action. CD Projekt Red’s next big project appears to be “The Witcher 4,” so we might have to sit tight for a while longer.