Baldur’s Gate 3 just keeps getting bigger and better, and for that, we owe thanks not only to Larian Studios but also to the dedicated community of modders. Despite the game already being a massive playground for Dungeons & Dragons enthusiasts, fans just can’t get enough and are constantly adding new layers to the experience.
Last year, the modding community was buzzing with creativity around Baldur’s Gate 3. This was true even before the game officially supported mods, a feature that was introduced last summer. Among the standout projects was something called “Trials of Tav” created by the modder Hippo0o. This inventive mod introduced a roguelike mode, letting players embark on quests where they faced endless waves of enemies—a thrilling addition to the core game.
Recently, with the updates for the original mod slowing down, other modders have taken up the torch, enriching the “Trials of Tav” concept with their own unique twists and changes. Enter modder Celerev, who unveiled “Trials of Tav – Reloaded.”
Celerev has enhanced the roguelike mode with an array of bug fixes, updated monsters, new scaling adjustments, and exciting new enemies borrowed from tabletop gaming. Curious about what these new enemies might look like? For instance, there’s a formidable “superboss” waiting at level 27, designed to be the ultimate challenge in classic RPG style.
According to Celerev, this creature is the final hurdle in the scaling challenge. Defeating it essentially means you’ve “won” the run. This is where you say “challenge accepted,” unless you’re still having nightmares about those rats in the Elfsong Tavern basement.
Celerev didn’t stop there. They’ve introduced more than 60 foes from the original game, including some unique, rarely encountered enemies like Nine-Fingers Keene and what appears to be a deadly sheep. New custom bosses also make an appearance, and a slew of bugs in existing ones have been fixed. To balance things out, scaling rates have been reworked to ensure that thematically powerful abilities can be incorporated without players permanently failing their saving throws. The in-game shops have also received a balancing update.
Celerev wraps up with high praise for Hippo0o’s foundational work, saying, “I can’t overstate how incredible the original mod is. With access to the toolkit and extensive time understanding the game, I realize how much passion, effort, and skill went into creating such a comprehensive and now expandable game mode. For those who, like me, wanted to push BG3’s tactical combat to higher levels, I hope my additions enhance your experience.”
You might still prefer the original “Trials of Tav” if the newer tweaks don’t align with your gaming style, and that’s perfectly okay. It’s exciting to watch modding concepts like this evolve over time. Plus, it could be a fun distraction while waiting to see if you’re selected for Patch 8 testing, which kicks off this month.